Daily puzzle experiment
Luma Shift
A compact daily light-and-logic game built around one small board and one reason to return tomorrow.
What I built
- A complete playable daily puzzle with offline assets and installable web-app foundations.
- Separate sponsor, preview, press, legal, and analytics surfaces.
What it taught me
- A game homepage should show the game, not generic product marketing.
- Daily products need restraint: one clear loop is stronger than many disconnected modes.